Prop Revolt
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About Prop Revolt
Prop Revolt is an asymmetric hide-and-seek game for 2–10 players. Props disguise themselves as everyday objects and try to survive while Hunters search for them within a time limit. Being watched makes a Prop more nervous, but that shared Nervousness also powers the Props’ ability to fight back.
Hide from the Hunters
Every second a Hunter keeps a Prop in view raises its Nervousness. It rises faster when the Hunter is closer and looking more directly at the Prop; a Hunter with their back turned adds nothing. At 100 Nervousness, a skill check determines whether the Prop keeps its disguise: stopping a spinning needle in the right zone calms it, while missing tears away the disguise and prevents transforming again for a while. A revealed Prop is left with only its legs and an obvious robot body.
Every living Prop contributes Nervousness to one shared team charge. Staying hidden protects you, while being watched builds that charge. When it is high enough, any Prop can activate the Revolt trigger in the level, starting a short period in which the rules change for everyone.
Turn the tables
During the Revolt, disguised Props can tackle Hunters without revealing themselves. Once revealed, Props can use melee attacks on the ground or in mid-air, but can no longer hide. The shared charge drains for the whole team at once, whether or not each Prop used it. When it runs out, Props become furniture or robots and cannot fight again. Props win by having at least one player still standing when the clock stops; triggering a Revolt is an option when hiding stops working, not a requirement to win.
Choose your disguise
More than 500 objects across the maps can serve as disguises, each with its own stats. Their size affects health, speed, concealment and damage:
- Tiny: Vases, desktop computers and globes have little health and move quickly, but can blend into clutter. They cannot tackle during a Revolt.
- Small: Waste bins have more health and move a little more slowly, while still offering a hiding spot and the ability to punch.
- Medium: Televisions have default health and normal speed. They are less able to disappear, but deliver a good punch.
- Large: Floor lamps and fridges have lots of health but move slowly, cannot jump and are easy to spot. They are poor for hiding, but help build the Revolt charge and deal good damage during it.
You place and turn your object yourself, so it can stand where a real one would. You can transform whenever you like, except for a short time after a forced reveal. Switching to a vase to survive a search and changing back before a Revolt is one possible tactic, though you can be caught while changing.
Bait the search
Disguised Props make a noise automatically at 25, 50 and 75 Nervousness, and can trigger that noise deliberately at any time. Making noise near a Hunter raises Nervousness and contributes to the Revolt charge. Props can also provoke Hunters with a decoy call or one of 37 dance emotes; dancing in front of a Hunter builds the team charge faster.
Game modes and features
The game includes three maps, a tutorial for both sides and a lobby with its own obstacle course. Hunters have four weapons, armour plates, a weapon wheel and pickups placed in the level. You can customize the Hunters and robots, watch an ongoing round as a spectator, join the next round and use a free camera at the end. The game also includes a server browser, friend invites and 40 Steam achievements.
Frequently asked questions
The best price for Prop Revolt is $6.99 at Steam. It is the only shop with an offer that activates in your country.
The minimum requirements for Prop Revolt are: Windows 10, GeForce GTX 1060, Intel Core i5-4590, 8 GB RAM, 10 GB storage. It runs on Windows only. The recommended specs are in the System requirements section.
Yes. Prop Revolt is multiplayer only. It supports online PvP and LAN play.
Yes. Prop Revolt is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











