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About Project 13: Taxidermy Trails

Project 13: Taxidermy Trails is a walking simulator set in a taxidermy museum. You play as a kidnapped subject trying to escape by completing 13 walks through a repeating museum corridor.

Spot and report anomalies

During each walk, you look for anomalies among the taxidermy displays and report whether you encountered any at the end. Accurate reports determine your progress; a single mistake sends you back to the start. The museum contains over 35 anomalies, and details throughout the corridor can signal a change.

Reach the exit

You need to make it through the 13th walk to escape. The duration of a run varies, from 40 minutes to much longer.

Frequently asked questions

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