Pound for Pound
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About Pound for Pound
Pound for Pound is an MMA promotion simulation in which you build an organization from nothing and compete with rival promotions for fighters, event dates and dominance. You sign and manage fighters, arrange bouts and events, grow your brand, and work toward becoming the world’s biggest MMA organization.
Build your promotion
Manage contracts, develop fighters, build divisions, schedule events and choose venues. Start with local venues and a small roster, then grow your promotion, unlock weight classes and pursue bigger events, sponsorships, TV deals and new territories.
Manage your fighters
Fighters’ relationships with your promotion change over time. Treat them well and they may become loyal, easier to re-sign and more willing to take risks for you. Underpay them, neglect their careers, break promises or keep them waiting too long, and that loyalty can fade.
Fighters may ask for title shots, rematches, hometown bookings, main-card placement, pay raises, release requests or specific opponents. Requests can be reasonable or political, and some have deadlines. How you respond shapes the locker room.
Book and simulate fights
Matchups reflect fighters’ attributes, tendencies, styles and career development. Wrestlers can smother dangerous strikers, pressure fighters can overwhelm patient counter punchers, veterans may decline, and prospects may break through. Champions can rise, dominate and eventually fall as you build contenders, protect investments and shape divisions over years of play.
Fighters weigh personality, career position, risk, money, rivalries, teammate conflicts, title paths, short notice and bad blood when considering a bout. Some may accept a grudge match; others may push back, ask for more or refuse if an offer does not fit their goals.
You can make promises to close difficult deals, including a title shot after a win, a rematch after a loss, a home-region fight, a main-card spot or a specific future opponent. Fighters remember broken promises.
Shape a promotion’s history
Fighters can rise from unknown prospects to contenders, champions and legends. Rivalries form, title lineages grow and divisions evolve as stars leave, decline, return or demand their moment. Your choices determine who you build, who you betray and which fights define your era.
Compete with other promotions
Rival organizations pursue the same prospects, book their own events, target key dates and build their own legacies. Fighters have options, and you can lose talent if you do not keep up with the competition.
Frequently asked questions
The best price for Pound for Pound is $19.99 at Steam. It is the only shop with an offer that activates in your country.
The minimum requirements for Pound for Pound are: Windows 10, Radeon R7 240, Intel Core i3-6100, 4 GB RAM, 2 GB storage. It also runs on macOS. The recommended specs are in the System requirements section.
No. Pound for Pound is a single-player game.
Mostly, yes. Valve rates Pound for Pound as Playable on the Steam Deck: it runs, but may need some manual setup.
Yes. Pound for Pound is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











