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PixPhys

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About PixPhys

PixPhys is a sandbox game built around physics simulation and designing machines. You assemble creations ranging from a cart with a jet engine to a spacecraft with automatic flight, then configure circuits to control them.

Parts and circuits

The game has more than 100 unique parts, including propellers and engines, lighting, explosives and fuel-system components. After building a machine’s mechanical parts, you connect nodes in a programming system to configure its circuitry. Rather than writing conventional code, you link node inputs and outputs; the game includes more than 60 nodes, mostly for mathematical operations and functions, that are not tied to specific parts.

The node system supports five data types:

  • Boolean values for enabled or disabled states
  • Numerical values
  • Strings of text
  • 2D vectors
  • Composite data that can contain any type

Systems and physics

Simplified simulations of electricity, fuel and transmission add constraints to your designs. You may need to address fuel shortages or transport, generate power, and route shafts and transmission components through narrow spaces.

The world also simulates simplified aerodynamics, liquid buoyancy and changes in gravitational-field strength as you climb. Time of day changes, and weather conditions are simulated.

Custom modifications

You can install custom modifications to expand the game or make it more challenging. Creating modifications uses the C# programming language.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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