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Pixelords

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About Pixelords

Pixelords is a pixel-art auto battler where you combine units and spells, read your opponent’s lineup and arrange your forces to win. You can place units anywhere on the battlefield, with each position shaping how the fight unfolds.

Units and positioning

You command 35 units across 10 elements. Units have one of three roles: Attacker, Ranger or Guardian. Frontline units hold the line, Rangers attack from the rear, and Guardians protect key allies. Each role behaves differently in combat, so your formation affects the battle.

Stronger units cost more resources, making coin management part of your strategy. Units and spells both draw on the same coins, so each choice has a cost.

Game modes

Arena is a real-time, ranked 1v1 mode. You assess your opponent’s composition, use positioning to outplay them and climb to higher tiers.

Trials is an endless survival mode for 1–4 players. Players share a battlefield but have separate economies, and each floor grants blessings that shape the strategy for that run.

Trials co-op

In Trials, up to four players fight together on one battlefield. You can cover one another’s weaknesses and coordinate your builds to survive as many floors as possible. Bosses appear every 10 floors to test the team.

Spells and collection

You can bring up to three spells into battle. Spells can heal, provide shields, stun or deal direct damage, and using them at the right moment can turn a fight. They cost the same coins as unit placement.

The Collection tracks units, spells, elements, skins and other discoveries, showing what you have found and what remains.

Frequently asked questions

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