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Pindemonium

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About Pindemonium

Pindemonium is a physics-driven pinball game where every run changes the table. You must hit the target score before you run out of balls, then spend your earnings between stages on passives and upgrades that can turn a single flip into a chain reaction.

Pinball mechanics

The table uses eight classic parts: bumpers, slingshots, spinners, drop targets, standup targets, lamp banks, orbit lanes and saucers. Bumpers have health; wear one down to break it for a large payout, then it respawns. Every hit builds your combo multiplier while the ball stays in play, but the multiplier resets to zero if the ball drops.

You can catch the ball on the flipper’s sweet spot for extra power and time a press for a Perfect Parry. Runs span 12 stages across four rounds, each with a target score. Modifiers such as time limits, sealed parts, hit caps and halved scores can require a change in approach.

Build your run

Between stages, spend money in the shop. Leftover balls and interest also pay out, rewarding clean play. Choose from more than 40 passives across three slot types—Ball, Map and Common—with room for only three in each type. Stack upgrades to Ball Power, Flip Power and the score of every table part, and use Random, Mega Random, Passive or Upgrade card packs. Vouchers alter the rules of a run with effects such as an extra pocket, a bigger vault, bulk deals or a spare ball.

Passives and synergies

Passives can combine to produce powerful effects. Frostball freezes every bumper it hits; hitting a frozen bumper again shatters the ice for ×3 damage. Slingshot Charge doubles ball power on every slingshot bounce, while Slingshot Rally doubles slingshot score each time you switch sides. Drop Sequence pays ×10 for knocking down targets in exactly the right order.

Other effects include Glass Ball, which doubles every score but shatters after 20 hits, and Headhunter, which gives +100% on Perfect hits and −30% on all others. You can also mix balls such as Fireball, Lightning Ball, Bomb Ball, Sniper Ball, Phantom Ball, Planet Ball, Void Ball and Missile Ball.

Flippers and modes

Choose from 10 flippers, each with a strength and a drawback. Ironclad starts with an extra ball but flips weaker; Investor starts with extra cash but earns no interest; and Heirloom starts with a random passive but sees fewer items in the shop. Clear runs to unlock more flippers.

After clearing all 12 stages, you can play Endless Mode, where the target score rises toward a billion. The game also features retro screen-print art, Steam Achievements, 14 upgrades and 11 vouchers.

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