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Phasewright

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About Phasewright

Phasewright is a logic game about routing light through conduits. A pulse travels exactly one cell per tick, so longer routes take more time. You connect sources to receivers across an empty site, matching the required colour and beat, then run the setup to see whether the light arrives correctly. The game shows where a pulse arrives early, late or in the wrong colour, so you can redraw the route. Nothing breaks or runs out, and you can build for as long as you like.

Balance each machine

Every machine is measured by three numbers: ticks, cost and footprint. These measures can conflict: the fastest solution is rarely the smallest, and the cheapest is almost never the fastest. You can stop at the tick mark or build the same machine three more times to compare your results with everyone who did the same.

Learn through new parts

New parts arrive one at a time and explain themselves on the site rather than in a manual. Each introduces an idea that can change how you approach sites you have already built. The later chapters contain board elements that are left for you to discover.

Create and share orders

The editor uses the same tools as the game's own orders. You can make orders, parts and whole chapters, then share them with a code so someone else can play them. The Steam Workshop also contains creations from other players.

Play together

You can tackle the same order with another player over Steam, either side by side or against each other.

Other activities

The game also has smaller activities for breaks between orders, some of which change daily.

Frequently asked questions

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