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Paradox Protocol

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About Paradox Protocol

Paradox Protocol is a survival game set partly in another dimension. Its currently available Left Behind mode is playable solo: you scavenge and craft, maintain a base, and explore while searching for a way home. The game also has prototype crafting, building and survival systems, along with four enemy types that can see and chase you, attack, and search for you if they lose sight of you.

Game modes

The planned full release includes four modes: Story Mode, Left Behind/Stranded Mode, Requisition Mode and Tactical Operations Mode. Content is planned to arrive in stages during Early Access.

Story Mode is a campaign split into several acts, playable solo or in co-op for up to 6 players. The plans include scaling difficulty to the number of players and adjusting puzzles for larger groups. Left Behind/Stranded Mode is a survival experience in which you play as an operative stranded in another dimension without extraction. It has its own story and may add context or lore to the wider story and world. Compared with the other modes, it is planned to have expanded survival systems, including base building and hunger, thirst and temperature stats.

Requisition Mode sends players across a large procedurally generated map to find precious crystals and their power. You receive a quota to meet before you can leave; surplus crystals provide bonuses and extra cash for upgrading your gear or character. Plans include progression for customizing the loadout you bring into the mode. Maps are assembled from premade grid squares that determine the zones, then generate and place objects, entities and puzzles when the map loads, creating variation even when zones of the same type appear more than once.

Tactical Operations Mode is planned to include a catalogue of missions and modes scored according to your performance and completion of objectives. These missions run alongside the campaign, offering further insight into some of its events as well as separate experiences and stories.

Health and sanity

The health system divides your condition into several states, each with dynamically applied debuffs. Managing resources and staying healthy are important to dealing with these effects. A basic version of the system is functional, with further changes planned.

Sanity is another concern while exploring. It works in a similar way to health: as your sanity falls, you become more at risk and may experience auditory and visual hallucinations. A basic version is integrated, with larger changes and improvements planned.

Solo and multiplayer

You can play alone or team up with other players to tackle the game’s challenges. Multiplayer is currently disabled because of matchmaking issues, and the currently available mode is playable in single player.

Frequently asked questions

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Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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