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Omnibullet

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About Omnibullet

Omnibullet is a puzzle and automation game with tower defense elements. You design battery-charging systems across dozens of production lines, directing energy bullets through towers so they charge batteries. You can solve each production line your own way, and rewind or fast-forward to any production phase to work at your own pace.

Charging the batteries

A Bullet Tower fires basic bullets at batteries. Energy Towers increase their energy before they reach a battery, while the Eco Tower recycles bullets that miss to earn Eco Credits. Bend Towers redirect bullets by 90 degrees to route them around obstacles.

Transforming bullets

A Split Tower turns one incoming bullet into three bullets with reduced energy. A Fuse Tower combines the energy of three incoming bullets into one high-energy bullet that pierces batteries; only some of its energy charges a battery, while the rest passes through. Junction Towers can chain bullet streams, fuse them and route bullets through complex layouts. Their routing direction can be switched by hitting the side lever.

Production lines

The game contains dozens of varied production-line puzzles. Its tower systems generate a customizable soundtrack, with each tower system producing its own characteristic melody. No employees, visitors or other beings are harmed.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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