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Old Salt

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About Old Salt

Old Salt is a game in which players command fleets and compete to control islands. Each player begins as one of six factions, with three islands, a fleet of ships and a handful of gold. You win by controlling six islands or by being the last ship sailing.

Sail and fight

On each turn, you can move up to three ships, each up to three tiles unless Known Tradewinds helps it travel farther. Ships can turn in any direction, letting you maneuver around other vessels. To fire a cannon, count the tiles to your target; that distance sets the minimum roll needed to hit. You then pay one coin to load and fire a single shot. On a successful roll, place a damage token under the target; on a miss, you can roll again later.

Seize islands

To take control of an island, you must first move adjacent to it. Seizing it costs two coins and a mast belonging to the faction whose control you are challenging. Defended islands cost more: each enemy ship controlling the island within two tiles adds one coin to the price.

Choose a faction

When faction abilities are in play, each player chooses one of the six factions. Each has three abilities unavailable to the other factions. Abilities may cost coins or be limited to particular moments, such as your turn or when you seize an island. Each faction card also has an illustration, descriptive adjectives and a quote the faction may be heard saying.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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