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About Ninja Noboken Episode 2

Ninja Noboken Episode 2 is a demanding 2.5D action game in which you dash, slash and climb through seven chapters. It begins in the city and takes Kenjiro across seven distinct environments, from a killing mountain and a sealed gate to an underground maze and a volcanic fortress. The journey is told through scripted cinematics featuring allies, betrayals and a presence at the bottom of the world that should not be awake.

Combat and expertise

You chain strikes, launch enemies into the air and juggle them before they land, while dashing through danger to attack. Combos use stamina. Running out does not stop you from fighting, but breaks your chain; broken chains deal a fraction of the damage. Precision matters, and enemies punish mistakes.

The Expertise system has eight levels, which you climb by fighting well rather than grinding. Each level increases your mana, stamina, damage and critical chance, supporting longer chains, more arts and harder hits. Expertise can fall to level 1, but your abilities remain; you deal less damage and your combos break sooner.

Ninja arts and Shadows

You can use seven ninja arts, each of which costs mana:

  • Shuriken: a throw you can use throughout the game.
  • Great Shuriken: a heavy shuriken that returns.
  • Triple Shuriken: sends three blades fanning upward, straight ahead and at a high angle.
  • Rising Flame: sends a pillar of fire straight up.
  • Whirlwind: spins blades around you in mid-air as you turn.
  • Ice Tornado: sends a freezing vortex through a crowd.
  • Fireballs: surrounds you with three orbiting flames for five seconds, during which nothing can touch you and anything you touch dies in one hit.

You can also summon Shadows, copies of yourself that mirror every strike. Keeping them alive can let a single combo deal nearly triple damage.

Bonus stages

Between chapters, you play a pure arcade minigame inspired by the Shinobi bonus rounds. It appears six times during the game, and rewards become permanent: increased stamina, higher attack damage, higher critical damage, reduced mana cost or extra lives. Clear a stage cleanly to carry its power into the rest of the game; if you falter, you enter the next chapter no stronger than before.

Worlds and bosses

The game has seven chapters, each with a distinct environment, and seven bosses. Later worlds rearrange carefully designed pieces into different layouts between runs, so a familiar route can change. Each boss has its own tells, timing and way of punishing guesses, and the final boss differs from the others.

Story and presentation

Fully scripted cinematics carry the story from the first ambush to the last gate. The game is fully voiced and subtitled in English and Spanish, and includes 17 achievements.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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