Mystery at Morgoth
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About Mystery at Morgoth
Mystery at Morgoth is a party-based adventure set on Qaedon, a thousand years before the Great Cataclysm. In the Age of Chaos, humans, greenskins and monsters struggle to survive while the shadowy Cabal keeps the peoples of Morgoth in fear. You build a party of 4–6 characters to seek fame and fortune, or simply enough coin for food, and investigate who controls the Cabal and who leads it. The game uses hand-drawn 2D graphics throughout.
You can import a party from The Curse of Feldar Vale to continue that adventure, or begin Mystery at Morgoth as a standalone story with a new party. Afterward, you can export your party to the next adventure, The Dark Tower. The game offers hours of play across multiple locations, with numerous quests.
Build your party
Choose from Human, Elf, Dwarf, Half-Elf and Halfling characters. You can recruit single- or multi-class units, including Warriors, Rogues, Clerics, Battlemages and Mages. Warriors batter enemies, Rogues sneak up unseen, Clerics Turn the Undead, Battlemages combine physical fighting with magic, and combat-weak Mages rely on their spells. As characters gain combat experience, you customize them using dozens of attributes covering physical qualities, abilities, movement, protection and combat modifiers.
Equip each character through a variable inventory with up to 23 slots per unit. Your party can find hundreds of items, including equipment with abilities such as a Sword of Healing or an Antivenom Necklace. Keep the party supplied: hungry characters fight less efficiently than well-fed ones. Loot enemies for Qaedi, the world's currency, and use it to pay for Resurrection, since characters otherwise face permanent death.
Explore and fight
Travel through overland locations, explore buildings and enter dark dungeons. Encounters use tactical, turn-based combat on square grids, where each decision matters. You face dozens of foes, many based on original D&D creatures, as well as mechanical and magical traps.
Spellcasters draw from three Schools of Magic: Arcane, Divine and Planar. Build their spellbooks from dozens of spells that can attack enemies or aid the party. In-game guides include an Item Directory and Spell Compendium, with help for every spell, item and ability, plus a customizable tooltip system.
Rules and options
Dozens of gameplay options and optional advanced rules let you customize how you play. New rules include chances of critical hits, which deal extra damage by striking a vital area, and critical misses, which can happen even against an easy target. Combat Accuracy means fighters can sometimes miss; Death Blow gives characters a chance to become Unconscious or Bleed Out instead of dying outright. Static Encounters can be turned off to enable improved AI gang-rushes.
New movement options let the party Jump Move to any previously visited point on the map and Swap Positions to change marching order in confined spaces. New characters have improved generation, with the ability to change all stats and variable starting stats. The game also adds high-definition maps throughout and improved AI spellcasting and combat, including an updated Veteran AI personality.
Frequently asked questions
The best price for Mystery at Morgoth is $4.99 at Steam. It is the only shop with an offer that activates in your country.
The minimum requirements for Mystery at Morgoth are: Windows 7, GeForce GT 520, Intel Celeron, 2 GB RAM, 1 GB storage. It runs on Windows only. The recommended specs are in the System requirements section.
No. Mystery at Morgoth is a single-player game.
Mostly, yes. Valve rates Mystery at Morgoth as Playable on the Steam Deck: it runs, but may need some manual setup.
Yes. Mystery at Morgoth is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











