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Multiverse Designer

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About Multiverse Designer

Multiverse Designer Player Edition lets you join online games created and hosted by owners of a Game Master Edition. You can take part fully in their sessions, provided an available guest seat remains. This edition does not let you create maps or host online games.

Join a game

When you join a Game Master’s session, you occupy one of that host’s guest seats. If all seats are in use, you cannot join; a seat becomes available when a guest leaves. Game Master Edition owners can join without using a guest seat.

Tools for game creators

Multiverse Designer is a 3D virtual tabletop and map creator for building and playing tabletop role-playing games. Its creator tools include maps of up to 64 km², nearly 10,000 3D assets and a drag-and-drop interface. Creators can also customize asset textures, lighting, colors, sizes, rotations and positions, and use more than 80 included maps as complete maps or as source material for their own creations.

Eight pre-designed scenarios cover Cities, Dungeons, Forests, Castle, Jungle, Spring, Rock Hills and Desert. Players can explore maps with dynamic lighting and shadows, while creators can make cutscenes using animated assets, character animations, camera angles, positioning, rotation and time controls.

Rules and generation

The Criteria scripting language can define RPG rules and character sheets, automate events and support custom rulesets. It also works with spreadsheets for tables of weapons, abilities and other content. The game includes a partial implementation of the D20 2024 rules.

A Maze Generator can quickly create a dungeon layout. The Asset Spawner, which is not available in Early Access, is intended to generate assets such as forests, cities and dungeons for creators to refine, and to work with Criteria to generate rules for traps, NPCs and monsters.

Sharing creations

The Steam Workshop interface lets creators share and explore lights, scenes, environments, dice styles, encounters and characters, as well as adventures and rulesets.

Frequently asked questions

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