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Mujina

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About Mujina

Mujina is a maze exploration game for groups of friends or online players. Activate four objective points and reach the end portal while avoiding monsters and traps. If everyone dies, the run fails. The game has three types of mazes.

Maze types

In the Procedural Maze, the path is generated at the start of each session, so it changes from one session to the next. Find and activate four hidden altars, then reach the central portal without dying to the traps or roaming monsters.

The main Maze is divided into four seasonal quarters: Winter, Spring, Summer and Fall. Each quarter has its own traps or specifications, and the path tends to move every 45 seconds. Activating more altars increases the difficulty; activate them all and reach the central portal to complete the level.

The Portal Maze has four puzzles and a final gate.

Items

You can find items in the mazes to help you navigate, stay alive and deal with monsters:

  • Glowsticks: Red, Green and Purple glowsticks are common and can help you find your way back or mark areas.
  • Flares: Use a flare to locate a friend you have lost in the maze.
  • The Fire's Blessing: Regenerates your health and makes you invisible for 15 seconds to monsters that are not currently chasing you.
  • The Compass: Helps you navigate the mazes.
  • The Vanishing Wind: This powerful item appears only once per maze and can make a monster disappear for good.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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