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Mosa Lina

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About Mosa Lina

Mosa Lina is a physics-driven puzzle-platformer in which you collect fruits to open a portal. Levels and tools are handmade, but the game selects them randomly and sometimes modifies them slightly, producing problems without a predetermined solution. You experiment with the tools and physics to find your own way through each challenge.

Randomized challenges

Each playthrough contains only a fraction of the total levels, selected at random. Tools are also distributed unpredictably: you might receive the same item ten times in a row, or finish without seeing it at all. There are no safeguards to ensure that every level can be beaten with every tool combination, so you have to work creatively with what you get.

Physics and experimentation

The player, tiles, items and obstacles all use the same physics engine and interact with one another. How you collect the fruits is up to you, and these interactions can lead to unexpected ways of solving levels.

Multiplayer

You can play with a friend locally or online, opening up opportunities to tackle challenges together and experiment with different approaches.

Create and share levels

The built-in Level Editor lets you make your own Level Packs. You can also play community-made packs through Steam Workshop, including packs that offer extra challenges for players who have mastered the base game.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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