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M.O.O.D.S.

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About M.O.O.D.S.

M.O.O.D.S. is a game about sentient robots divided into three factions after a civil war. The robots were abandoned by their creators and formed a civilization, imitating them through artificial emotions they cannot control. Guided by Enigma, a scientist seeking to restore peace, you infiltrate enemy territory to take out all three faction leaders.

Emotions and bosses

You face 10 bosses whose behavior changes depending on what you say to them. Confronting them with different emotions can make them sad, angry or happy, changing the flow of battle. For example, insulting one boss’s pride may make her try to melt you down, while a compliment may cause her to go easier on you. You can learn how each boss reacts and use those emotions to your advantage; strong emotions bring greater rewards.

Weapons and classes

The game has 17 futuristic weapons and over 80 modifications that alter how they work. Modifications can add extra bullets, change explosions—including making them hit twice or turn into atomic blasts—or inflict conditions such as freezing, burning, corroding and charming enemies. You can create a different build for each mission with six emotion-based classes, each with 27 upgrades.

Sorrow lets you summon a robotic dog to distract enemies. Its upgrades can let it bite, slow enemy bullets or act as a magnet. Love lets you shoot a charming Arrow that makes enemies worship you and temporarily fight for you; upgrades can add damage, inflict conditions or make enemies hurt themselves.

Base and allies

You transform a barren junkyard into a base of operations and recruit friendly robots to help your cause.

Missions and co-op

Each run shuffles the rooms and enemies in the regions belonging to the three factions, so missions vary from one run to the next. Local co-op supports up to four players, who can team up in bullet hell using controllers.

Frequently asked questions

Buy M.O.O.D.S. 51% cheaper than on Steam.

M.O.O.D.S. is available for 51% less in shops such as Kinguin or Gameseal.

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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