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Midjungard

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About Midjungard

Midjungard is a 3v3 player-versus-player hack-and-slash game set in a misty, almost prehistoric world of myth and magic. Six players form two teams and fight for points by killing enemies. Players can respawn, and when the timer expires—usually after around 15 minutes—the team with the most points wins.

The world and the Altari

Strange creatures roam this ancient land, which the description connects to the later Midgard of Viking mythology and to J.R.R. Tolkien’s cosmology. The central Altari is a pedestal that holds UrHamar, the ultimate weapon. Its location changes between matches, and a beacon in the sky marks where it appears.

A ring of fire called Myrcki surrounds the Altari and begins shrinking when the match starts. Myrcki consists of flesh-eating fiery insects, and players who step outside the ring are eaten alive. The map is vast and varied, with the final battle likely to take place at the Altari.

Choose a class

You can choose from three classes, each with different strengths and weaknesses:

  • Sverdur the Paladin: wears sturdy plate and fights with a sword and shield, making him suited to defence.
  • Jaegra the Huntress: uses a bow and excels at ranged combat.
  • Smidur: a man-beast who can deliver a fatal blow with his long axe in one swipe.

Fight and gather power

You can attack from a distance with missile weapons or use melee weapons at close range. You can also loot the map for potions, extra weapons and power-ups. Caches contain upgrades to strength, attack, dexterity and speed, while potions include Helsa for healing and Brugga for enabling special attacks and setting enemies aflame.

You can transform into a powerful Berserker by finding the elusive magical potion GladursBrugga or capturing UrHamar at the Altari. The Berserker can throw Spheres of Entrapment to stun opponents and, with enough Brugga, become invisible for a few seconds before attacking with a war hammer. Players keep their collected loot after death, but respawn at the edge of the map and must return to the fight.

Victory calls for movement, skilled weapon use and a considered mix of magic and special abilities. Teams that fight together have the advantage.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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