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About Masters of Mayhem

Masters of Mayhem is a social deduction game with roguelike perks for 4–15 players. Players are secretly assigned as Innocents or Impostors: Innocents work together to restore abandoned facilities and contain monsters, while Impostors try to eliminate them and unleash mayhem. The game includes public and private lobbies and a matchmaking queue.

Innocents and Impostors

Only the Impostors know who the other Impostors are. As an Innocent, you complete tricky, tactile tasks while watching for suspicious behavior. As an Impostor, you take out Innocents without being detected. Players make social decisions to identify Impostors or deceive the others.

Voting and tasks

Players plead their cases in a voting room, share evidence, spread theories and frame one another. Voted-out Impostors fall into the abyss, but can still influence the game from the afterlife. Innocents must complete their tasks, while Impostors work to eliminate them, before time runs out.

Perks and hazards

You earn perk rewards each match by taking part in activities or voting correctly. Perks include disguising yourself as a box, taking another player's form and blasting other players. You can mix and match up to three active perks, with some perks unique to Innocents and others to Impostors.

If the number of Innocents and Impostors becomes equal, a monster is unleashed and eats everyone in sight. Environmental hazards and tools add further ways to cause mayhem.

Maps and multiplayer

The game has three maps to explore, including the frozen Arctic and an ancient Temple. Each map hides a monster that the Impostors are plotting to unleash. Proximity voice chat and text chat are supported. Characters have their own lore, animations and personalities.

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