Magicka Marshlands
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About Magicka Marshlands
Magicka Marshlands adds two new challenges, each with 20 waves, set in a new environment. Left for dead, your party faces hordes of undead and their allies in a large area where enemies can spread out and surround you.
New challenges
The waves include enemy types not seen in other challenges, with new spawn situations such as goblin troops arriving by elevator and zombies crawling up through the ground. Enemies can also enter through the “It came from the swamp” spawn point.
Frequently asked questions
The best price for Magicka Marshlands is $1.99 at Steam. 3 shops have an offer that activates in your country.
Some are. This page only shows offers that activate in your country; offers for other regions, or with no stated region, are left out. To see the offers for another country, change your country at the top of the page.
Every key we list activates on Steam. Redeem the key there and Magicka Marshlands stays in your library for good.
Yes, with a small risk. Publishers create keys to sell in other shops, which is why a key can cost less than in the official store, and once you activate it the DLC is yours to keep, just like a store purchase. On average 1–2% of keys fail, so check the shop's buyer protection before you buy: the official store does not refund keys bought elsewhere.
No. Magicka Marshlands is DLC and only works with Magicka.
The minimum requirements for Magicka are: Windows XP, GeForce 8800, Intel Pentium 4, 2 GB RAM, 2 GB storage. It runs on Windows only. The recommended specs are in the System requirements section.
Yes. Magicka has multiplayer and a single-player mode.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.













