Magic Research 2
Offers
Trailers & screenshots
1 / 8



About Magic Research 2
Magic Research 2 is a wizarding adventure about a rookie wizard seeking to find or create the Philosopher's Stone, a legendary item said to cure any illness. Along the way, you learn about magic and the world around you while exploring areas, fighting enemies and developing your abilities. The game offers over 60 hours of gameplay and has a clear ending, or perhaps more than one; you do not need to have played Magic Research to play it.
Magic and crafting
You use more than 120 distinct spells to create resources, strengthen yourself, attack enemies and make progress. Studying the Elements teaches new ways to use magic: Fire can strengthen your attacks, while Water can improve Mana regeneration. You also transmute over 250 different items, with equipment synergies to discover for each build.
Combat and exploration
The semi-automated combat system takes you through dozens of areas and pits you against more than 40 unique bosses. You control a team of Wizards who cast spells for you, and can automate almost the entire game, including item transmutation. You can plan how to defeat the bosses and choose equipment and magic to support your approach.
Storylines and retirement
More than 120 Storylines hold secrets and can grant permanent bonuses. Some provide powerful benefits, change the rules or unlock new features that alter how you play. Retiring lets you restart with bonuses that speed up progress through previously completed content, so you can catch up stronger and take on the next challenge.
Frequently asked questions
The best price for Magic Research 2 is $5.99 at Steam. It is the only shop with an offer that activates in your country.
The minimum requirements for Magic Research 2 are: Windows 7, Intel Core i3, 4 GB RAM, 700 MB storage. It runs on Windows only. The recommended specs are in the System requirements section.
No. Magic Research 2 is a single-player game.
Mostly, yes. Valve rates Magic Research 2 as Playable on the Steam Deck: it runs, but may need some manual setup.
Yes. Magic Research 2 is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.











