Loop
Offers
Screenshots

About Loop
Loop is a short visual novel about Deirdre, who enters a dark Irish forest to find her husband, sworn to become its king, and demand an explanation for why he married her. The forest is magical, and its inhabitants follow different rules. As Deirdre explores this other world, she discovers more about it and herself.
Story and choices
Your choices shape Deirdre’s fate. You can replay the story to unlock all five unique endings, which are saved in the main menu for tracking.
The forest is home to quirky characters, including The Tree, whose thoughts and role in mortal fates are uncertain. The story draws on ancient Irish mythology, including the sidhe, the main roads of Ireland and how they came to be, and shapeshifters. It also weaves in modern myths and references from the works of Seamus Heaney and James Joyce.
Myth and literature
Loop retells half-forgotten Irish myths and beliefs. One character and some dialogue draw inspiration from Seamus Heaney’s bog poetry, while the game also includes quotes from James Joyce’s Finnegans Wake.
Visual style and play
The dark fantasy forest setting takes inspiration from the classical fairytale illustrations of Bilibin. The game uses classic visual novel gameplay, with dialogue and choices carrying the story forward.
Frequently asked questions
The best price for Loop is $4.99 at Steam. It is the only shop with an offer that activates in your country.
The minimum requirements for Loop are: Windows 10, 4 GB RAM, 200 MB storage. It also runs on macOS. The recommended specs are in the System requirements section.
No. Loop is a single-player game.
Yes. Loop is the full base game. You need nothing else to play it.
Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.
Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.













