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Logistical Base + DLCs

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About Logistical Base + DLCs

LOGistICAL is an open-world strategy and puzzle game about transporting cargo to complete towns. Its base game covers Australia, starting in Sydney, and has over 1,000 towns to complete. You choose your route through the towns and regions, planning deliveries, roads, trucks and industries as the logistics puzzle grows more complex.

Plan your deliveries

Towns consume the cargo you deliver while you work toward completing them. Some cargo is readily available; other types must be produced at existing industries or at industries you build yourself. You can upgrade industries to increase their throughput, use cargo stores, and earn bonuses for completing regions and contracts. Trucks can receive bonuses, with the bonus going to the last truck to deliver.

Large trucks carry more cargo but cannot travel everywhere. Broken roads need deliveries before they can be used, and ferries, quarantine checkpoints and other restrictions affect how you move cargo. The towns and map are to scale, with industries placed according to current or historical locations.

Australia and other modules

The Australia base game takes you through its cities, towns, industries, regions and states, from Sydney toward a coast-to-coast completion. Its challenges include quarantine areas and industry building, with each state bringing new problems; the most difficult stretch is across the sea to Tasmania. The game also includes Flinders Island, a short tutorial, and the Isle of Man, with 28 towns and a reduced supply chain.

The game spans over 20 modules, each with its own play style and strategies. Some modules are standalone and do not require the original Australia module. Progress is linked through save files, and you can play multiple modules at once from a single game launch; each continues at its own speed in the background. You can switch between modules, and achievements earned in another module appear the next time you launch the module they belong to.

Module challenges

  • Hawaii: Four main islands hold the industries, and access between them is by ferry for trucks weighing 8t or less.
  • Netherlands: A compact country with many towns and local industries to upgrade.
  • Oregon, USA: Work through supply-chain puzzles to reach level 3 industries, then complete the towns.
  • Wisconsin, USA: Complete towns of varied sizes and work with 27 new industries and resources, including some resources that only larger trucks can move.
  • Chile: Cross a country stretching over 5,000 km from north to south, from desert through jungle to ice. A narrow road and multiple ferry trips for smaller trucks lead into new areas to develop.
  • South Africa: This module covers South Africa, Lesotho and Swaziland, with quarantine challenges between the countries.
  • Xmas 2017: Complete over 200 towns representing cities and countries around the globe, each with 8 to 12 resources. Towns do not consume deliveries, so you can fill their requirements in any order and at any pace. Delivery chains can keep running in the background while you play other modules.
  • Switzerland: Work through towns packed into a small area, divided by mountains, and build highways and tunnels. Large industries need many resources to upgrade, and the module includes quarantine areas.
  • Japan: Repair small roads in the north, establish a road link south, then develop key industries and complete islands stretching far to the south.
  • Germany: Build up Stuttgart, which is quarantined along with its surrounding area, then find a way out and establish industries. The module has thousands of towns.
  • New York, USA: More than 95% of the roads are broken, making road building a major puzzle before you can complete many towns.
  • British Isles: Cover England, Scotland, Wales, Northern Ireland, Ireland and the Channel Islands, including a quarantine point between the mainland and Ireland.
  • Florida, USA: Towns span the east and west coasts, with several quarantine areas, including the Keys.
  • Norway: Navigate fjords and road puzzles, then face a northern quarantine point and limited building allocations.
  • California, USA: Work south from the north of the state toward large towns, planning ahead to establish industries.
  • Italy: Solve a quarantine puzzle that divides the country, working from both ends until key level 3 industries let you break through.
  • Canada: A central quarantine area can only be crossed by 40t trucks, making it difficult to develop level 3 industries on the other side.
  • Egypt: Start at Aswan on a tight budget and work north along the Nile to Cairo. Each area gets harder, and the budget remains a concern as you tackle difficult towns.
  • New Zealand: Industries cannot be built, and only a limited number of trucks can be bought. Trucks can be sold and bought back fully boosted, and four additional trucks can be brought in from Australia.
  • Russia: Complete nearly 6,000 towns across two continents. The module introduces air transport, which is needed in some areas, and includes a breakout starting area, multiple quarantine zones and other strategic puzzles.

Frequently asked questions

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