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Lockey

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About Lockey

Lockey is a 2D top-down action roguelike where you wield a key to seal enemies that have rejected death. You enter the Lock Kingdom and fight your way from its underground depths to the castle, sealing the soldiers and knights who guard the king as you make for the kingdom’s heart.

The Lock Kingdom

Humanity rejected death and transformed into locks that can never be closed. Your goal is to seal them away as you travel through the kingdom and grow stronger in battle.

Seal your enemies

Enemies have a Seal Power gauge instead of health. Build up the gauge with basic attacks and Engraving Skills; when it is full, you can seal the enemy. If several enemies become sealable at once, Chain Seal lets you dash between them and seal them in rapid succession.

Sealing enemies grants experience and fills a shared Engraving Gauge. When the gauge is full, you can use one of your equipped Engraving Skills to change the course of battle. Leveling up lets you strengthen an equipped skill. Develop the greatsword’s powerful close-range attacks or the staff’s ranged attacks to shape your fighting style.

Choose your route

In each chapter, a node map lets you choose your next route and target reward. Your path affects which stages you encounter and how your character develops. Each node leads to a stage whose room layout and routes to explore change from run to run. Clear combat rooms, find the room containing your chosen reward and locate the passage to the next stage.

Some stages have special objectives that offer an additional reward. Completing one grants the reward from your chosen node a second time.

Build your run

After reaching an item node’s reward room or sealing a boss, choose one item from a random selection. Finding the same item again raises its rarity: effects from its previous rarities remain active, and new effects are added. The items you stack shape your build.

When you fall in battle, your route, items, levels and Engraving upgrades reset. On your next run, choose a different path and set of rewards to create a new build.

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