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Limita Luminii

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About Limita Luminii

Limita Luminii is a VR narrative game about a Romanian painter in 1939. Traumatized by the First World War as a child, he panics as another tragedy approaches, gradually breaking down and retreating into the abstract world of his art. The story is localized and culturally grounded, with Romanian-language content.

Bucharest in the interwar years

You explore a corner of Bucharest’s interwar slums in a world inspired by historical documents and testimonies. The story incorporates real events, including the Zeppelin attack on Bucharest during the First World War and the recruitment of visual artists to serve at the front in propaganda divisions. Its visually realistic narrative setting presents works of art from the period, curated from the collections of the Museum of Recent Art (MARe) and Cristinel Popa, alongside original paintings by Lucian Sandu-Milea.

Moving through the story

You navigate the setting using a VR locomotion system tied to the protagonist’s injured leg: he moves with the help of a cane.

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