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Level Down

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About Level Down

Level Down is a platforming game where you climb through 100 levels to reach the green arrow and ascend to the next floor. Each level is an obstacle course with multiple possible routes, and a wrong step can send you falling several levels and undoing your progress. New mechanics, unpredictable tiles and obstacles add challenges as you climb.

Climb through the levels

You move, jump and interact as you make your way upward. You can choose a risky route for a faster climb or take a safer path, and each level offers different ways to proceed. The 100 levels are hand-selected and procedurally generated, with no two floors feeling the same.

Tiles can crumble underfoot, slide you across their surfaces or collapse after a random delay. Arrow tiles bounce you in the direction they point, while hologram tiles blink on and off. Boost tiles provide a burst of speed or a powerful jump, and trampolines launch you across gaps or into danger. Impassable walls and other mechanics add further obstacles.

Checkpoints and world

Every five floors, a checkpoint level gives you a break. You can interact with NPCs there for hints, lore or a quick pause before continuing your climb.

The game uses retro, space-themed pixel art and features an original soundtrack composed by Blake Hudson.

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