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Learn Programming: Python - Retro

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About Learn Programming: Python - Retro

Learn Programming: Python - Retro is an educational game for beginners with no required prior experience. It teaches computational thinking, Python programming and object-oriented programming through interactive lessons and challenges.

Lessons and challenges

The lessons introduce programming concepts, while multiple-choice, short-answer and math challenges test your understanding of Python, computational thinking and object-oriented programming. Challenges appear throughout the lessons so you can practise concepts as you learn them.

Course chapters

The course is arranged in 11 chapters:

  • Chapter 1 – Introduction: The Nuts & Bolts.
  • Chapter 2 – Conditionals: Ice Cream Isn't for Breakfast.
  • Chapter 3 – Loops: Breakfast, Lunch, Dinner, Breakfast, Lunch, Din...
  • Chapter 4 – Data Structures: I'll Have Combo #3, Please!
  • Chapter 5 – Functions: How Do I Stop Rewriting Code?
  • Chapter 6 – Recursion: Give Me a Minute, I'm Getting a Call from Myself.
  • Chapter 7 – Objects: Python, Have a Burger.
  • Chapter 8 – Exceptions: You Can't Eat an Empty Bag of Chips.
  • Chapter 9 – File I/O: Here's a Recipe, Make Me Some Macarons.
  • Chapter 10 – Libraries: Hasn't Someone Done This Before?
  • Chapter 11 – Epilogue: What Now?

Frequently asked questions

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Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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