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Lanternfall

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About Lanternfall

Lanternfall is a tower-defence game in which you protect a pumpkin patch and travel through 15 gothic realms as a corruption awakens beneath the harvest. Each realm is an animated diorama with flickering light, changing weather, hidden routes and enemies that challenge a different part of your defence.

A changing campaign

The journey leads through candlelit graveyards, crooked bridges, enchanted forests and increasingly strange places. Each of the 15 campaign levels has its own landmark, colour palette, route design, ambient sounds and Halloween identity. Waves are designed as distinct tactical problems, with bosses and changing economic choices rather than repeated increases in enemy stats.

You can hire miners to work the ground behind your lines; their earnings accumulate over repeated trips, so you must weigh each hire against building a tower immediately. You can also send the next wave early for bonus gold, choosing when to expand, upgrade or take that risk. Later realms require balancing survival now against the resources you will need for future battles.

Build your defences

Towers you buy go into a persistent Tower Bank, allowing you to redeploy owned towers in later battlefields. You can improve them through visible upgrade tiers or sell them at a loss when you need a different strategy. Choices made early in the campaign affect the resources and options available later. The starting tower set has four visible upgrade tiers.

Enemy portraits show what is approaching, including its armour, immunities and movement type. Physical, fire, shock and magic attacks each have battles where they excel, while some enemies punish reliance on a single approach. Air threats, aura towers and water routes add further tactical differences.

Enemies and battlefields

Enemies travel on ground, flying and water routes, with armour and immunity that call for different counters. The battlefields are 3D-rendered and animated: lanterns flicker, shadows move, rain grows stronger and rivers flow as the landscape reacts around the fighting.

Key features

  • A 15-level gothic Halloween campaign.
  • A persistent Tower Bank that carries owned towers and upgrades forward.
  • Miners who earn gold over time, and early waves that grant bonus gold.
  • Physical, fire, shock, magic, air and aura strategies.
  • Ground, flying and water-route enemies with armour and immunity counters.
  • Hand-authored waves, bosses and economy choices.
  • Dynamic lighting, weather and sound across animated battlefields.
  • Separate controls for music, ambience and effects.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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