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Istoria

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About Istoria

Istoria is a story-driven, turn-based strategy game about Nemus, a magic caster sealed away for 500 years. She wakes with amnesia and must recover her lost memories to learn about her past and find out what happened to her mother. You build strategies by customizing the playable characters’ classes, skills and equipment, then take on story missions, side missions and challenges.

Turn-based combat

Combat has two stages: a Planning Phase and a Combat Phase. In the Planning Phase, you plan multiple actions or attacks for each unit before committing to the turn. Characters can act more than once per turn, making it important to plan how their activations fit together.

Once you end the Planning Phase, the Combat Phase begins. You cannot change your decisions during this stage: units take turns activating and using their planned actions until all activations are resolved, then the next turn starts.

Customize your characters

Each playable character can spend up to 10 levels across up to four classes, which you can mix and combine to suit your strategy. Classes range from level 0 to 5, with each level unlocking skills and/or passives. Characters can equip at least one weapon, two consumable items and one artifact.

As you complete missions and progress through the story, you can also choose rewards that permanently alter or improve your characters. Side and challenge missions offer further customization choices, including blueprints for crafting new or different items.

Elysa’s support build

Elysa is a Water Spirit who joins the party in Chapter 1. She starts with four available classes and can unlock more as the game progresses. The example build is designed to make her a support character: in Chapter 2, it spends eight class levels, with five in Enhancer and three in Cleric.

The Tome: Chilling Storm grants her the Chilling Storm skill without requiring the Hydromancer class. Unholy Arsenal is an artifact that provides two additional skill slots. With it, Elysa can equip seven skills instead of the usual five, or eight when the weapon-granted skill is included. The example build also equips a Mana Potion and an Ironskin Potion to help offset her weak physical defence.

Its chosen skills are:

  • Holy Smite: a basic holy attack spell.
  • Divine Plea: a holy healing spell.
  • Purge: removes magical effects.
  • Imbue Power: increases damage dealt.
  • Dome of Protection: increases defences.
  • Magic Cocoon: reduces damage taken to 0 for one turn.
  • Undying Stamina: increases action point regeneration.
  • Chilling Storm: deals cold damage and slows enemy units.

The build’s passives are Equality, which can strengthen attack, buff and healing skills after Elysa uses a skill of another type; Mana Discharge, the Spirit race passive that restores party mana if the unit dies; Radiant Faith, which increases healing; Enhanced Spirit, which increases mana regeneration; and Lingering Power, which increases buff and debuff durations.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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