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Irbet Tong

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About Irbet Tong

Irbet Tong is a slice-of-life exploration game with short interactive episodes. You spend one evening before summer break as a Sakha boy sent by his mother to buy jam for tea, walking through a slowly collapsing Yakutian village where houses sink into the ground and the land gives way.

The village and its stories

The boy’s home lies in the heart of a thermokarst zone, where permafrost degradation causes the ground to sink and floods to arrive. In Sakha Sire, this degradation is especially visible in places such as Sylan, Usun-Kyuyol, Zyryanka, Churapcha and Yukechi. Families are displaced and homes stand empty. Troubled by what he sees, the boy wonders what he can do to help heal his homeland. The story connects these changes to industrialization and widespread deforestation, which heat the planet and disrupt its balance.

As he walks, you choose dialogue options, explore secret paths and uncover quiet stories through brief encounters with ichchi, local spirits, and glimpses of Sakha cosmology. The game focuses on ordinary things and the strangeness of life in Orto Doidu; there is no world to save.

The errand

Small interactive challenges appear along the boy’s walk to the store. Hidden secrets scattered across the map can lead to an alternate ending. The estimated playtime is 40–50 minutes.

Soundtrack and languages

The original soundtrack is by Dolgunnar, from the Sakha label Yys Bydaan. The game is available in Sakha, Russian and English.

Frequently asked questions

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Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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