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Haos

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About Haos

Haos is a fast-paced top-down shooter set in procedurally generated neon arenas. You enter an arena, kill enemies, collect fragments and upgrade your character before moving to a harder depth. Each run takes around two minutes, and the goal is to reach the greatest arena depth you can.

Fight through the depths

Kill enemies until the progress bar reaches 100%, then dive into a more challenging depth. Enemies at higher depths are more challenging. Defeating enemies gives you XP to level up your character, increasing your health and damage, and can also drop fragments. At the end of each run, you can spend fragments to upgrade your weapon stats.

Random power glitches

A defeated enemy has a chance to drop a completely random, timed power-up. More than 10 glitches can activate at random, changing how you fight:

  • PROJECTILE_PASS: projectiles pass through enemies.
  • PROJECTILE_BOUNCE: projectiles bounce off walls.
  • DOUBLE_PROJECTILE_FIRE_RATE: doubles your fire rate.
  • DOUBLE_PROJECTILE_RANGE: doubles your projectile range.
  • DOUBLE_PROJECTILE_SPEED: doubles your projectile speed.
  • PLAYER_MULTISHOT: enables multishot.
  • PLAYER_FIRE_BEHIND: lets you shoot from behind.
  • PLAYER_FIRE_SIDES: lets you shoot from both sides.
  • PLAYER_NO_SLOW: prevents you from slowing down while shooting.
  • ENEMY_SHOCKWAVE: enemies create a shockwave explosion when they die.

Procedural arenas

Arenas are procedurally generated, so each run has a different layout. Runs can be repeated endlessly, with random power-ups adding further variation.

Frequently asked questions

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