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Grimoire: Manastorm Nature Class

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About Grimoire: Manastorm Nature Class

Grimoire: Manastorm Nature Class adds the Nature wizard, a healing-focused class that can also deal damage. She supports allies with directed healing, targeted area healing and healing centered on herself, or can be customized around damage spells, including ancient wisps that strike enemies who come near them.

Spells

Many Nature spells can affect either allies or enemies. Changing their frequency lets the wizard heal an injured ally or damage a weakened foe. Her starting spells are:

  • Thorns: launch small thorns that home in on nearby enemies and deal 4–6 damage.
  • Anima Blossom: conjure a blossom that deals 25–30 damage to enemies and heals allies in a medium radius on impact. If it hits no players, it remains for 5 seconds and heals allies for 25. Charging it for 1 second increases its strength and speed.
  • Wisp: summon a slow-moving wisp that deals 16–24 damage in a large area on impact. It grows stronger the longer it remains alive, and can be directed to a targeted location by triggering the spell again.
  • Tree of Life: grow a massive tree at a targeted location. After growing for 2 seconds, it heals nearby allies for 15 each second for 15 seconds.

Rebirth

When the wizard would die, Rebirth transforms her into a critter instead. In this form she cannot attack, has a small amount of health and moves faster. If she survives for 10 seconds, she returns to mage form with 50% health and mana. Rebirth has a 60-second cooldown that starts only once she is back in mage form.

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