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Grimhold

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About Grimhold

Grimhold is a fortress-defense game about holding back the forces of darkness at the last stronghold between the living world and its enemies. You place heroes along the wall, use their abilities and combine their strengths to repel successive waves. The campaign spans ten acts, from goblin raids in the desert to the far side of the Rift, and ends at the Belly of the Hunger.

Defend the fortress

Each act has its own land, horde and bosses. Waves grow bigger, faster and more dangerous as the siege continues, and every wave you survive brings the next closer to the gate. You read the battlefield and position your defenders to stop the enemy from reaching it.

Between waves, you encounter merchants, pacts and choices that come with a price. The darkness adapts, so you must adjust your defense as the siege unfolds.

Heroes and upgrades

You can command 23 distinct heroes, including the arcane mage Krash, the ruthless executioner Zylvara and Malachar. Each has a class, abilities, a preferred position on the grid and an epilogue. You unlock heroes by beating challenges, then develop them with a tree of 230 skills and 131 relics.

Your line’s strength also depends on how you combine its defenders. Grimhold includes 17 class synergies and 188 upgrade cards, letting you build teams whose abilities work together.

Progress between runs

A defeat ends a run but contributes to permanent progress. You can unlock heroes, relics and mastery, forge permanent upgrades and gather essence toward lasting power before returning to the siege. The siege resets, but your progress is not erased.

Siege modes

  • Endless: play the ten acts in sequence without a final wave, or choose the map of any act you have unlocked.
  • Lone Guardian: control a single hero with WASD in an endless mode.
  • Randomizer: face enemies drawn from every act, rolled each wave.
  • Pacifist: explore builds without pressure.

The game also includes 80 achievements, a bestiary of 179 catalogued enemies and a battle pass with unlockables.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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