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Green Revival

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About Green Revival

Green Revival follows a young Plant Spirit trying to save his ancestral Valley from an unknown infection. Bugs are growing more dangerous and plants have stopped growing. Spirit travels from the familiar garden through forests and mountains to the farthest corners of the Valley, seeking the source of the poison. In caves, he must also face pitch-black darkness.

Possess plants

Spirits have no bodies and can only move and observe, but they can possess plants. While inside one, Spirit can shoot seeds to grow new plants or defend himself from hungry bugs. Different plants have different attacks: ficus shoots poisonous juice, while chestnut throws a heavy seed that strikes down anything in its way. Each plant can be useful in a different situation, and enemies have weaknesses to particular plant types.

Gather seeds and allies

As he travels, Spirit collects seeds to save endangered plants and learns how to use the plants he finds. His teacher, Old Spirit, offers guidance from the safety of the garden. Spirit also meets unexpected friends, some of whom join him on his journey. Old Spirit has gathered information about the Valley’s plant life in a handbook that Spirit can consult at any time.

Fight the infection

Hungry bugs and exploding batteries stand in Spirit’s way. To reach the source of the poison, a giant battery monster, he must plan a strategy and use the most effective plants. His friends help him in the fight to save the Valley.

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