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Gravethorn

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About Gravethorn

Gravethorn is set in a city being overtaken by a living curse. Roots spread beneath the ground and through human flesh, binding the land, the church and its people to a cycle of decay. The faith intended to contain the curse has itself begun to rot.

You play as an Inquisitor confronting what remains, seeking to understand what went wrong and decide how far to go. You explore a non-linear, interconnected world of decaying chapels, haunted forests and ruined strongholds. Paths overlap, shortcuts emerge over time, and the land records the damage left behind.

Combat

Fights rely on timing, positioning and commitment. Enemies are dangerous and recovery is limited, so you learn their patterns and respect the space available. You adapt as encounters unfold: patience and restraint matter as much as aggression, and you have to earn openings.

Build your Inquisitor

You find trinkets, sigils and remnants tied to the curse. Equipment and passive effects let you shape your Inquisitor without committing to a single style. Power comes gradually, often at a cost.

Stories of loss

You meet people shaped by faith, fear and regret. Their stories are fragmented and sometimes contradictory, and they are never fully explained. You uncover lore through observation, the environment and implication rather than direct exposition.

Boss fights

Boss fights mark major turning points. Each reflects a different aspect of the curse and the institution that failed to contain it. Defeating a boss does not bring relief; it only lets you move forward.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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