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About Grandmaster's Revenge

Grandmaster's Revenge is a turn-based tactical game set in Whitehills, where the Black Horde is trying to desecrate the land. Grandmaster Bor calls on epic heroes to defend it, and you guide them in battle and choose how to oppose the Horde. The campaign reveals its mechanics gradually and includes a tutorial campaign, the Bonusopedia and guidance from the storyteller Agnotius.

Heroes and battles

Hordes of enemies use varied battle formations. Combat combines simplified chess tactics with skill bonuses available only to heroes. These heroes have the stamina of elephants, die in one hit, regenerate like vampires and can take the form of defeated foes as mimics. The timing and location of a skill bonus affect its effectiveness, so experience and skill can matter more than chance.

You can choose to assault enemy forces or retreat to a safe haven to protect your resources and your hero. Battles and other game situations vary throughout the campaign. Nine special situations are included: Ambushes, Spellcasters, Psychic Attacks, Warlocks, Acid Rains, Specials, Caches, Obstacles and Hostages.

The campaign

You can manage the Citadel, choose the main direction of attack on the campaign map, gather resources from subordinate domains or solve puzzles with multiple solutions. You can take on difficult fights with little preparation, or start with simpler tasks, build up resources and develop the Citadel before advancing. The campaign also includes different situations and develops somewhat differently with each playthrough, while advisors guide you through the war for Belogorye.

Attacking enemy territories brings tasks from the Whitehills Citadel Administration. Completing them earns Glory Points, which you can spend at the Merchant to recruit new chess clans. Choosing a clan as your priority gives heroes an additional special advantage in battle. As the heroes progress, commoners may become Copycats, who seek out the remains of enemy units in liberated territories and kill their leaders, causing the other enemies to scatter in panic.

Whitehills Citadel

The Citadel, Whitehills' capital, has more than ten important buildings, all of which can be upgraded multiple times. Upgrades affect the heroes' battle effectiveness and the difficulty of the campaign, but not all buildings can be fully upgraded before you achieve a complete campaign victory. You decide which improvements best suit your strategy.

The capital remains vulnerable to sabotage, even at night. You can develop Counterintelligence and add barriers against enemy saboteurs. The Ruler also decides whether to solve puzzles where there is no room for error and use the Inquisition to take valuable resources from captured enemies.

Territories and revelations

Controlling key areas on the global map provides a periodic supply of resources for Whitehills. These areas include clan domains, Academies, Castles and Obelisks. Resources support the kingdom's economy and can be spent as you receive them.

The Black Horde's most powerful figures are its queens, armed with two-handed swords. Defeating them earns Revelations. With these and the help of archivist Agnotius, you can restore the frescoes in the Temple of the Grandmaster and uncover the conflict's background and other possible secrets.

Learning and atmosphere

A full tutorial campaign, the Bonusopedia and the storyteller Agnotius are among the game's learning tools. Minstrels perform melodies from Whitehills.

Frequently asked questions

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