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About Goetita: Turn-based City

Goetita: Turn-based City is a turn-based game about leading a city through careful strategy in a cold, dark world. Its mechanics require you to understand how the systems work rather than simply rushing ahead.

Skills and movement

Characters can use allies’ skills to create synergies, combining the features of the skill user and the ally whose skill they use. Multiple cards let you adjust the strength of the reinforcement effects. Characters assess the situation before moving, so their actual movement range may differ from the range shown at the first click. Walls can block line of sight, making enemies less likely to attack characters behind them.

Alarms and enemies

Sounding an alarm causes enemies to gather and take a more aggressive stance. When the alarm is lifted, they spread out and search again. The first enemy to spot you does not attack immediately, but nearby enemies may do so.

Damage and upkeep

Normal damage and random damage are separate systems linked to skills. Taking risks increases the range of possible random damage, while increasing normal damage supports more stable results. The city also has maintenance costs: when upkeep is low, HP decreases slowly but never below 1, leaving room to recover. Keep extra money available when buying something.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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