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Go Run a Dungeon

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About Go Run a Dungeon

Go Run a Dungeon lets you manage a dungeon as one of four classes. You recruit monsters and creatures to keep the dungeon running and defend it from adventurers.

Choose your class

  • Warrior: slash and smash incoming adventurers.
  • Necromancer: use the souls of the dead.
  • Elementalist: harvest nature and the elements.
  • Tactician: make smart, tactical decisions.

Recruit your forces

Support units help run the dungeon by providing income and mana; goblins mostly fill this role. Orcs, demons, slimes and other creatures fight for you, defending the dungeon from curious adventurers who come too close.

Events in the dungeon

Different people pass by, and events can happen while you run your dungeon. The local village might pay tribute out of fear, or a group of fearless adventurers might knock on your door.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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