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Gjallarhorn

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About Gjallarhorn

Gjallarhorn is a stand-alone story set in the world of Codex Eternal, two years after the events of The Great Gaias and the Second Great War. In the northern Osirian Empire, factions struggle over the future of their people as the empire seeks a new ruler. Decisions are made by strength rather than ideals, and the war’s end remains uncertain.

You are lost in an unfamiliar land and must forge your own destiny. Your choices have consequences that can shape the course of history: you can take a side in the coming conflict or travel independently in search of fortune, fame and glory. The game combines a D20 ruleset with turn-based JRPG elements, and its NPCs follow individual routines and schedules.

Story and choices

The game has four main storylines with branching endings and six main characters whose plots intertwine. You can customize your character’s attributes and personality, and make charisma-based choices or use charisma skills. Fame, reputation and karma systems track aspects of your actions.

Combat and progression

Combat and exploration use a D20 system with turn-based JRPG elements. A job-point and class system supports character progression, while an advanced skill equipment system lets you choose which skills to equip. You can craft and customize 16 pieces of equipment.

Dungeons and companions

Dungeons span multiple tiers and include challenging puzzles. The cohort and taming system lets almost any character or animal join your party. Bounty board tasks and job quests offer further activities.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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