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About Geopogo Cities: Windsor–Detroit

Geopogo Cities: Windsor–Detroit is a playable urban simulation set in the real downtown cores of Windsor, Ontario, and Detroit, Michigan. You take the role of a city planner and guide the region’s development, balancing zoning, transportation and economic growth in a place shaped by industry, border trade and decades of change. The city is based on real map data and responds as you redevelop blighted areas and direct downtown toward renewal.

Shape the city

You place zones and redevelop parcels, watching buildings emerge as the city changes. Experiment with density and different development patterns to see how they affect traffic, population and economic activity; there is no single right solution. Cars and pedestrians already move through the streets, and the city’s systems respond as they expand.

Revitalize Windsor-Detroit

You play as a developer trying to revitalize Windsor-Detroit. Planned systems include buying vacant lots and abandoned buildings, renovating aging properties, and building residential, commercial and industrial projects. You will manage growth, the economy and population while responding to changing city conditions.

Planned city systems

Further planned systems include economic booms and recessions, vacancies and urban decay, population growth and migration, crime and desirability, infrastructure strain, fires and other disasters, and downtown revitalization. Construction is also planned to gain property parcel-based building, construction phases and animations, more building types and asset packs, improved placement, demolition effects and rubble, and tools for streetscape upgrades and beautification.

Planned city life

Planned improvements include more natural pedestrian movement and improved vehicle traffic. Population density is intended to track city growth, while pedestrian behaviors are planned to include sitting, running, crossing streets, social interaction and entering buildings.

Planned world details

Planned additions include more realistic roads and sidewalks, street and traffic lights, bus stops, trees, planters, benches and other city props. The city is also set to gain graffiti, debris, cracks and other signs of environmental wear, along with downtown beautification and expanded nighttime lighting and atmosphere.

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