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Geckorientalism

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About Geckorientalism

Geckorientalism is a school-management game set at the Evelia Interstellar Exchange Academy, where you serve as principal and try to maintain relations between the native elves and the lizard people, invaders from outer space. The story takes place after the elves fought off the lizards’ attempt to conquer them but could not drive them from their homeland. With the school at the center of a fragile balance between competing forces and ideologies, your choices can lead to cooperation, cautious peace or renewed war.

Run the academy

Manage the school’s affairs, handle events that arise there and interact with four girl characters to learn their backstories. Set policies for students and balance the school’s academics, discipline, favor with foreign races and economy. These values have consequences: too little academic progress can prevent the school from meeting basic teaching tasks, while too much can make the lizard people wary. Low favor with them can prompt hostile actions; high favor can make fellow elves doubt your position. You must keep the school solvent while pursuing friendly exchange without making it too commercialized.

Shape the story

The game includes plots, events and multiple endings. You can accept guidance from the lizards’ advanced civilization, seek peace while building strength, or expose their conspiracy and reignite the war.

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