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Gambol

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About Gambol

Gambol is a platformer where you guide the Gambol Gumball through more than 130 levels built around flow and rhythm. You jump between walls and ceilings, using simple, customizable controls and smooth movement to navigate hazards and find routes through each level.

Movement and hazards

Your triple jump’s energy resets whenever you touch a non-lethal surface, including the ceiling. Levels contain hazards such as spikes, lasers, bombs and floating shock balls; one hazard can also be used to your advantage if you experiment. Gravity always pulls downward, with no unusual gravity mechanics or autoscrolling levels.

When you die, you respawn within a couple of seconds, or you can restart the level yourself. The controls cover running, jumping, moving left and right, and boosting downward, along with another action the game leaves unnamed.

Levels and difficulty

The 130+ levels are designed to flow and can be speedrun once mastered. Gambol has two difficulties: a standard mode, and a harder mode with special levels and extra hazards added to the normal-mode levels.

Story and music

The story provides a backdrop for the action, with a chapter four intended to bring a surprise. The game’s composer is Andrew Lippens.

Frequently asked questions

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