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Frenzy Retribution

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About Frenzy Retribution

Frenzy Retribution is a fast-paced, third-person action game set in a sci-fi city. You play as an orc girl, fighting through three-dimensional, interconnected levels against groups of enemies who coordinate attacks at close and medium range. The game is highly difficult and rewards learning its movement and combat systems.

Combat and recovery

There are no healing items. To recover health, you must keep fighting and use executions to kill enemies. Combat systems including weapon activity, executions, counterattacks and Frenzy are interconnected, encouraging you to stay in the battle rather than retreat.

Attacking builds an enemy’s stun value. When it fills, the enemy becomes dizzy and can be hit with an execution, a quick, critical strike that restores your health and prevents you from taking damage during the move. Stun value fades over time, so retreating or failing to maintain connected attacks can waste your progress; enemies can also enter a dangerous Frenzy state.

Weapon activity and Frenzy

Maintaining varied combos raises your weapon activity level. Higher activity increases the weapon’s damage and the stun it inflicts, and can allow a single hit to kill. Activity fades over time, and taking hits or being forced out of combat can leave you at a disadvantage.

Wounded enemies do not retreat. They enter a Frenzy state, attacking relentlessly with brute force. Attacking recklessly can leave you facing several frenzied enemies at once and push the battle into chaos.

Counterattacks and executions

You can counter nearly all enemy attacks to interrupt their damage and stun them, but the timing is demanding: a failed counter can leave you seriously injured or cost you a small amount of health. A precisely timed counter greatly increases stun and can immediately kill the enemy in front of you.

A perfect counter against a frenzied enemy can trigger a chain execution. This ends the attacks of all enemies, and the number of chained executions depends on your activity level. A successful chain can clear the battlefield, but requires extremely precise timing.

Beast mode

At the third stage of weapon activity, you can enter Beast mode. The protagonist discards her weapon and extends a claw from her mechanical prosthetic, attacking at high speed, greatly increasing stun and slightly restoring health. Her damage output is reduced, while the damage she receives increases, making the mode a risky option when you are in danger.

Weapons

You can switch smoothly between two weapon types built around a deformable jet samurai sword and a mechanical scabbard. Their attacks, taps, hits, special moves, transformations and dodge attacks combine into a range of moves.

  • Jet samurai sword: A small turbo nozzle accelerates the blade during slashes or propels you at high speed. It attacks quickly and moves flexibly, but has short range.
  • Mechanical scabbard: A handheld railgun that can surprise enemies during combos. It can fire shells or be used as a crowbar.
  • Cannon slash: Attach the scabbard to the end of the sword to form a sickle with medium-to-long reach. Its rear muzzle can attack or propel the weapon into groups of enemies. It has broad range and area attacks, but its large swings limit maneuverability.

Enemies and the city

Enemy groups combine different types of armor and special elite units. Their troops take on close- and medium-range roles, move together and surround you with coordinated attacks.

The city’s levels are three-dimensional maps that connect front and back, letting you see battle scenes from earlier parts of a level and locate the action within the same city.

Frequently asked questions

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