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Forged Cards

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About Forged Cards

Forged Cards is a roguelike deckbuilder where you make cards rather than collect them. You play as a journeyman smith, gathering ingots and recipes to forge cards for your deck. Choose each card’s effects, temper its power and add conditions that can turn simple attacks into engines.

Forge your cards

Each card begins as a mold with open slots. Add Casts to determine what it does, set its Temper to control how hard it hits and its Duration to set how long it lasts. Then add Inscriptions, which generate and spend Flux for bonus effects. Recipes can be combined: for example, pairing Burn with Damage creates a unique effect.

Plan each turn

Combat resolves simultaneously. You can see the enemy’s hand, but not the order in which its cards will be played. Arrange your three cards in positions and lock in to see both sides resolve in step. A Block in the right position can nullify an opening blow, while placing Vulnerable first can strengthen everything that follows.

Runs and challenges

Explore random maps across four distinct biomes, with items, mystery events and boss-forged molds shaping each run. You can draft your starting deck one pick at a time, take on escalating difficulty with 15 stackable Masteries, or continue in uncapped Endless mode. Seeded runs let players share the same seed and play the exact same run.

The game includes 30 Casts across three smithing schools: aggression, protection and attrition. Casts can be combined into multi-alloy cards, while Inscriptions can create lifesteal, executes, stuns and combo engines from simple parts. There are also over 100 items.

King of the Hill

In King of the Hill mode, players attempt the same run each day. Your final fight is against the ghost of the previous player, using their deck and items. Defeat the ghost to become King of the Hill; your build then defends the summit against challengers climbing behind you. The player whose reign lasts longest that day is crowned champion.

Co-op for two to four players

Team up with two to four players and travel through the world together. Co-op enables synergies that only exist with more than one smith on the field, and gives the team a chance to plan its attacks together. It also features items and Inscriptions found only in co-op, as well as enemies that appear only when a party is present.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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