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Following Seas

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About Following Seas

Following Seas is a game about ships and the sea, set among the ruins of a collapsed empire. You command a ship that serves as a lifeline to people scattered across the few remaining green islands, transporting goods that can mean the difference between starvation and survival. You also fish and contend with the weather in an unforgiving open world.

Sail and navigate

You control your sails using a physical simulation of wind forces, adjusting the position and length of guide ropes to trim them. You can add or remove ballast and reposition cargo to keep the ship stable and on an even keel. A compass, chronometer and quadrant help you track your position. The game aims for an accessible but complex sim-lite experience: understanding your ship is key, but it is not a full simulator. Fast travel and other convenience features are available.

Life aboard

You command the ship in first person and can explore vessels inspired by historical ships that sailed between the 15th and 18th centuries. On deck, you can inspect provisions and cargo, batten the hatches and watch the horizon. The pace is slow, with infrequent periods of intensity and often mundane moment-to-moment activity; it is not a swashbuckling adventure.

Weather and survival

Winds can be fickle, and storms can arrive at difficult moments. Flooding builds progressively, and onboard floodwater can reduce stability through the free-surface effect. Inattention can lead to capsizing and sinking, so you must manage the pumps, cargo load and heading to stay afloat in heavy seas.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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