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Fight or Flight

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About Fight or Flight

Fight or Flight is a large-scale multiplayer monster-hunting shooter set in a region overrun by a spreading virus and its infected monsters and zombies. You play as a specially trained operative, air-dropped into the region to recover artifacts from monsters and eradicate the remaining infected. The game includes several modes, including Battle Royale, and can also be played offline against AI bots.

Hunt in the infected region

Players face zombies, monsters and one another. Killing zombies earns the elusive “V,” which you can use to track monsters. Modes have different objectives, and you earn in-game currency by completing objectives and killing or harvesting monsters, zombies and other players. You can spend that currency on cosmetics.

Game modes

  • Battle Royale: Choose a parachute drop location and start with only a melee weapon. A moving safe zone shrinks during the match, and the objective is to be the last player standing. This mode has permanent death.
  • Battle Royale Training: Play Battle Royale with a weapon loadout of your choice at the start of each spawn and three lives.
  • Extraction: Harvest a monster to obtain an artifact, then reach an extraction point before time runs out. Extraction points activate 10 minutes after the match starts, and you can extract only while carrying an artifact. You receive rewards for extracting, with extra points based on the number of artifacts you carry. You start with only a melee weapon, and the mode has permanent death.
  • Extraction Training: Play Extraction with a weapon loadout of your choice at the start of each spawn and three lives.

All modes can be played with or without AI. They also support offline play and hosting your own servers on a LAN.

Weapons and equipment

You can carry one weapon from each of three classes, such as Pistol, Assault and Sniper, for a total of three firearms, plus the melee weapon every player starts with. Weapons have individual damage, recoil and bullet-flight characteristics, as well as systems for penetration and ricochet. Depending on the weapon, you can equip a barrel attachment such as a compensator or suppressor, and a sight or scope. Weapon cosmetics come in Simple Tier, Pattern Tier and Gold Tier.

Match atmosphere

The game uses realistic weapon-ballistics simulation and binaural audio. Volumetric fog and a day cycle that changes as the match progresses shape the battlefield.

Frequently asked questions

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