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Feelin

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About Feelin

Feelin is an open world shared by all players, where constructions remain in the world. You create an avatar, become a resident, own land, collect items and build alongside other players.

Own land

You can spend Land coins to buy land and sell it to earn Land coins. Land has an address with x,y coordinates and an owner’s name, and can be open for purchase, purchased, reserved or public. Its value depends on its location, traffic and the value of the surrounding area; land in the center of the world, where traffic is higher, will increase in value in the future.

Collect and build

You can collect items from open land parcels, but not from land that has already been purchased. Collectible items include wood, stone, glass windows, awning roofs, drinks and other objects. Building uses 10-cm intervals, allowing more detailed construction than systems based on 1-meter voxels, and each plot can hold up to 3,000 items.

Explore the world

Residents build structures throughout the world over time, and you can explore these creations to find an area you like. The world is infinite in size, like the web, and everything is saved on the cloud.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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