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False Alarm

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About False Alarm

False Alarm casts you as a professional thief for hire, breaking into guarded locations to steal valuable targets for your clients. You plan a route through offices, hotels, museums and other sites, then escape with the target in hand.

Sneak and distract

Use light, shadows, line of sight and sound to avoid security. You can hide, watch how enemies move and work through each encounter step by step. Each level contains useful items, hiding places and interactive equipment, with multiple routes through the area.

Distractions let you draw enemies away or direct them where you want. Turn off lights to limit their vision, run a photocopier to make noise, knock on a door to lure someone into another room or brew aromatic coffee. You can chain distractions together, but must avoid being seen: enemies are defenceless when they do not know where you are, while being spotted means you need to escape quickly.

Improvise under pressure

Security reacts to unconscious allies, loud noises and alert levels. If stealth fails, you can use force and the environment to get away or take enemies out of the way. Running enemies slide on icy surfaces, putting the wrong item in a microwave causes a disaster, and a pink gas can have dangerous effects.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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