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Fallen Worlds

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About Fallen Worlds

Fallen Worlds is a combat-focused game set in a universe where every world has fallen and the gods are gone. Before the great destroyer defeated them, the gods used their remaining strength to create Elysium, a safe haven for a few heroes who can continue the fight. You take on demon armies and repeatedly face the immortal Consumer of Worlds, who waits at the end of each expedition. You may save some souls along the way, but the fight is designed around repeated defeats, and the game offers no promise that you can ultimately win.

Fight through expeditions

You can play alone or in a group of up to four. Difficulty scales with party size. Each expedition into the corrupted worlds takes about 30 minutes, or you can complete one act and return to base with your loot.

Maps are procedurally generated, with encounters that change from map to map and enemies with specialized skills to dodge. On different worlds, you choose between randomized events, encounter randomized shrines whose powerful boons can change a run, and buy run-specific items from merchants. At the end of an expedition, you face a boss described as undefeatable; you can see how long you survive and whether your build can take it down.

Shape your character

Each character has a distinct fighting style, shaped by the loot you find and the talents you choose. There are more than 120 talents per character, letting you adapt a build—for example, turning an Ice mage from a glass cannon into a frosty tank. You can also customize the color of each ability.

Loot and difficulty

Runes have over a billion possible combinations, providing passive skills and bonuses that influence your run. They come in six rarities, and the forge lets you upgrade them and reroll specific aspects to suit your build.

Progressing from one expedition to the next unlocks up to 11 difficulties. Higher difficulties make expeditions harder, introduce new mechanics and offer better loot.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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