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Fabled Lands

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About Fabled Lands

Fabled Lands is a solo interactive-fiction adventure set in the open world of Harkuna, where a revolution is raging in a war-torn kingdom. You choose your character and objectives, travel when and where you wish, and take on hundreds of quests across a vast range of locations. You can work with the king to restore his throne or seek profit under the dictator, pursue missions that bring allies and enemies, or remain a free agent.

Choose your path

You can play as an explorer, merchant, priest, scholar, thief, wizard or soldier of fortune, among other roles. Create a warrior who fights with weapons, a mage skilled in sorcery, a rogue who gains wealth through theft and trickery, a wayfarer who charts the wilderness, a priest who battles dark monsters with faith, or a troubadour who charms those they meet. You can use combat skills, sorcery, bribery or skulduggery to survive the dangers of the land.

Explore Harkuna

Travel to distant ports, uncharted regions and dangerous places throughout the world. You can join a temple, buy townhouses and goods, and become involved in court intrigues or sudden violence in city backstreets. Descend into the sewers of Yellowport to face the rat-king, retrieve the gods’ golden net from the Repulsive Ones beneath the sea, or uncover the secrets of the merchants of Golnir. Your journeys can bring danger, fortune, friends, foes, honours and power.

Combat and survival

The wilderness holds brigands, trolls, golems, flying heads, assassins, vampires, kelpies, demons, abominable cults and the undead. You can also plunder ancient treasures and fight the legions of darkness in the death-god’s hall. In Ironman mode, every decision is irreversible and your character dies permanently.

Temples and ships

Choose a deity and receive its blessing, but renouncing a god or goddess comes at a price. You can buy and upgrade a ship, recruit a crew whose abilities can help you survive storms and buccaneers, and carry valuable cargo to sell for profit.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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