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ExoFlora: First Seeds

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About ExoFlora: First Seeds

ExoFlora: First Seeds is a colony-restoration game about reviving a greenhouse on a planet where the first colony went silent. Solene, your contact at Anchor station, sends you to bring the greenhouse beds back to life and investigate what the old colonists were growing. The colony’s log ends on day six.

Grow and crossbreed plants

Alien plants interact with their neighbors, each giving off an effect such as heat, frost, acid, spores or light. Plant compatible species together to trigger reactions that can earn credits, change the soil or affect pests. There are 34 reactions to discover, including Phoenix Ash, Frostfire and Catalytic Chain; each has its own effect, and you can record their recipes in the Codex.

When conditions are right, neighboring plants cross-pollinate to produce hybrids. Each hybrid is a new species with its own needs and value, and you can name it. You can also cross hybrids with other hybrids to develop a line further. The game includes 29 alien species and supports creating and naming up to 30 hybrids.

Manage greenhouse conditions

Each species has its own comfort zone for temperature, pH and water. You can adjust the greenhouse climate, treat the soil and check the forecast. Rain, frost, fog, heatwaves and spore seasons affect what grows and which plants react.

Restore the valley

Send robot spheres across the map to collect new seeds, build field outposts and open new greenhouses. Spend credits as you expand your greenhouses and gradually bring the valley back to life. The game includes three greenhouses and a valley to restore.

Defend your crops

Eight kinds of pests, from Rime Ticks to the Glass Leviathan, attack the beds in larger waves with each chapter. You can defend them with plants, reactions, extreme heat and cold, and defense spheres. The spheres each fight in their own way, using acid darts, prism beams, hail strikes, chain lightning or bloom bursts. Robot spheres can also explore and clear snow and mud.

Story and modes

The story follows Solene and the mystery of the first colony across 12 chapters. Normal mode offers the full challenge; in Relaxed mode, plants never die.

Frequently asked questions

Steam lets publishers create keys to sell in other shops. Once you activate a key, the game is yours to keep, just like a store purchase.

Disclaimer: CD keys have an inherent 1–2% average failure rate. Check the shop terms for buyer protection info. Steam offers no buyer protection for keys bought in other shops and doesn't refund them.

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